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lines changed Original file line number Diff line number Diff line change @@ -7,7 +7,7 @@ import { Strings } from './Strings.js';
77import { Storage as _Storage } from './Storage.js' ;
88import { Selector } from './Selector.js' ;
99
10- var _DEFAULT_CAMERA = new THREE . PerspectiveCamera ( 50 , 1 , 0.01 , 1000 ) ;
10+ var _DEFAULT_CAMERA = new THREE . PerspectiveCamera ( 50 , 1 , 0.001 , 1e10 ) ;
1111_DEFAULT_CAMERA . name = 'Camera' ;
1212_DEFAULT_CAMERA . position . set ( 0 , 5 , 10 ) ;
1313_DEFAULT_CAMERA . lookAt ( new THREE . Vector3 ( ) ) ;
Original file line number Diff line number Diff line change @@ -208,7 +208,7 @@ class RenderImageDialog {
208208
209209 const scene = await loader . parseAsync ( json . scene ) ;
210210
211- const renderer = new THREE . WebGLRenderer ( { antialias : true } ) ;
211+ const renderer = new THREE . WebGLRenderer ( { antialias : true , logarithmicDepthBuffer : true } ) ;
212212 renderer . setSize ( imageWidth . getValue ( ) , imageHeight . getValue ( ) ) ;
213213
214214 if ( project . shadows !== undefined ) renderer . shadowMap . enabled = project . shadows ;
Original file line number Diff line number Diff line change @@ -91,7 +91,7 @@ function SidebarProjectRenderer( editor ) {
9191
9292 function createRenderer ( ) {
9393
94- currentRenderer = new THREE . WebGLRenderer ( { antialias : antialiasBoolean . getValue ( ) } ) ;
94+ currentRenderer = new THREE . WebGLRenderer ( { antialias : antialiasBoolean . getValue ( ) , logarithmicDepthBuffer : true } ) ;
9595 currentRenderer . shadowMap . enabled = shadowsBoolean . getValue ( ) ;
9696 currentRenderer . shadowMap . type = parseFloat ( shadowTypeSelect . getValue ( ) ) ;
9797 currentRenderer . toneMapping = parseFloat ( toneMappingSelect . getValue ( ) ) ;
Original file line number Diff line number Diff line change @@ -2,7 +2,7 @@ const APP = {
22
33 Player : function ( ) {
44
5- const renderer = new THREE . WebGLRenderer ( { antialias : true } ) ;
5+ const renderer = new THREE . WebGLRenderer ( { antialias : true , logarithmicDepthBuffer : true } ) ;
66 renderer . setPixelRatio ( window . devicePixelRatio ) ; // TODO: Use player.setPixelRatio()
77
88 const loader = new THREE . ObjectLoader ( ) ;
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